Project Ray

A project for Ray and Christina who wanted to get married in space! They rented the Morrison Planetarium in San Francisco for the occasion. I created this environment in Unreal with some Marketplace items, OffWorld Live was the key to getting a 220 degree projected image out of Unreal straight to a sequential jpeg. Learned a lot about different projection types and what works well/poorly on a 75 foot projector.

First time doing a project of this scale and it was an absolute blast to figure out how to make it all work. We had a 10 minute video limit at 4096x4096. I created 10 minute looped animations for the earth and foreground sfi fi space structures, they looped about 6 times total for the wedding. All rendering and post was done in Unreal, an absolute powerhouse of an engine.

Enjoyed the chance to put my skills to the test for a project with a fast turn around and high quality bar.

The view from the back of the Morrison Planetarium.

The view from the back of the Morrison Planetarium.

Quick screen capture inside of UE5

Quick screen capture inside of UE5

One of the rendered jpegs for the final sequence.

One of the rendered jpegs for the final sequence.